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- /*
- ==============================================================================
- Project: POV-Ray
-
- Version: 3
-
- File Name: ScreenUtils.h
-
- Description:
- General-purpose screen/device routines.
-
- This is the header file, containing the public definitions for
- the useful external functions.
-
- Related Files:
- screenUtils.c - Main implementation for these routines
- ------------------------------------------------------------------------------
- Author:
- Eduard [esp] Schwan
- ------------------------------------------------------------------------------
- from Persistence of Vision(tm) Ray Tracer
- Copyright 1996 Persistence of Vision Team
- ------------------------------------------------------------------------------
- NOTICE: This source code file is provided so that users may experiment
- with enhancements to POV-Ray and to port the software to platforms other
- than those supported by the POV-Ray Team. There are strict rules under
- which you are permitted to use this file. The rules are in the file
- named POVLEGAL.DOC which should be distributed with this file. If
- POVLEGAL.DOC is not available or for more info please contact the POV-Ray
- Team Coordinator by leaving a message in CompuServe's Graphics Developer's
- Forum. The latest version of POV-Ray may be found there as well.
-
- This program is based on the popular DKB raytracer version 2.12.
- DKBTrace was originally written by David K. Buck.
- DKBTrace Ver 2.0-2.12 were written by David K. Buck & Aaron A. Collins.
- ------------------------------------------------------------------------------
- Change History:
- 920826 [esp] Created
- 931001 [esp] version 2.0 finished (Released on 10/4/93)
- ==============================================================================
- */
-
- #if !defined (SCREENUTILS_H)
- #define SCREENUTILS_H
-
- #include "config.h"
- #include <types.h>
-
- typedef enum WindCentering_t {ewcKeepRelPosition, ewcDoCentering} WindCentering_t;
- typedef enum WindPositioning_t {eSameAsPassedWindow, eMainDevice, eDeepestDevice} WindPositioning_t;
-
- void GetGlobalWindowRect(WindowPtr theWindow, Rect *theRect);
-
- void ForceRectOnScreen(Rect *aGlobalRect);
-
- GDHandle GetClosestGDevice(Rect *sourceRectp);
-
- void GetMaxGrowRect(WindowPtr wind2Grow, Rect * growRectp);
-
- void CenterWindInRect(WindowPtr wind2Center, Rect outerRect);
-
- void PositionWindow(WindowPtr wind2Position, WindCentering_t doCentering, WindPositioning_t whereToShow, WindowPtr passedWindow);
-
-
- #endif // SCREENUTILS_H
-